Ftl anti bio beam11/30/2022 ![]() Now provides weapons charge during activation. Redline/Heavy Redline (Formerly old Power Surge) Shield-piercing arcs do more damage at extreme range Ship system changed to Canister Flak II. Increased base hull armor from 900 -> 1000 Reduced prow armor's armor values, increased hull Adjusted mount arcs, more forgiving frontal universals. System changed from Heavy MJets to Plasma Burn Wing missiles now visually reside under the wing A potent take on the Cormorant with Saftey Overrides and Hevy Redline A nimble assassin with a big gun and slippery phase skimmer. A phase ship with less time dialation, but a powerful Temporal Shell. A tough gun/missile boat which can double down on either aspect. All maneuverability stats adjusted, ships are more sluggish feeling. Many, many balance changes all around - Notable trends include. Overloads the ship, moreso at higher flux levels. Ship system is now Power Surge, a small boost that unleashes a wave of energy. #Ftl anti bio beam modAdded a rare rebel variant, the Mod Rebellion, with a ballistic loadout. Updated encounters/market description texts. Redesigned the Star Federation's markets. Star Federation derelicts now appear in the lost reaches of the Persean sector. PLEASE delete the entire old mod before dropping in this update! But the Star Federation's system will now be added to existing saves! Fixed some blurry sprites, thanks Nes bby. Reduced ammo regeneration and refire rate for Pegasus/Leto It is given in secret through an unofficial bounty board, located in any Star Federation bar. Reach 25 Reputation with the Star Federation to be assigned a most important mission. + Secondary shields on capital-class ships + Powerful built-in drones on flight decks Often, Star Federation ships generally have: You can visit them in their lonesome star system Octavia VIII, located roughly north of the core systems! Only time will tell if their shores are truly as safe as they seem! In the struggle to keep order in their corner of the Sector, watchful Hegemony eyes and shadowy Tri-Tachyon agents lurk in the peripheries. Though the cooperation and centralization which alarmed the Domain is forever lost, a history of AI usage both sustains and thwarts the Star Federation's existence in the current cycles. Only saved from utter annihilation when the Gate system went silent, most of the member worlds collapsed and decivilized during the ensuing supply shortages or tumultuous AI wars. Though this organization displeased the Domain, it wasn't until near the Collapse that their Federation was deemed to violate their autonomy policies. In the Persean Arm from start, Star Federation thrived in the difficult settlement era through limited anti-piracy efforts and economic cooperation. Hey kids, remember that silly little game called FTL: Faster than Light? Now you can play a Starsector tm mod that is vaguely modeled after said popular franchise! ![]()
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